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Marie-Claire

Date: February 07, 2006 Time: 12:15 AM

Posted by Marie-Claire

Some people fear zombies. A good friend of mine goes through the pains of selecting his domicile to be Zombie Proof, based on the specifications in the Zombie Survival Guide. Some will laugh, mock, perhap even throw things at my friend... But he knows should there ever be a zombie up rising he will be safe.

- Marie-Claire

Zombie tip: Go for the High Ground

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Marie-Claire

Date: February 07, 2006 Time: 5:06 PM

Posted by Marie-Claire

Side note.. Stubbs the Zombie is sold out everywhere in Calgary. I've been really wanting to pick that up for a while. When my local EB Games employee gave me the line of... "We've ordered it but it just doesn't come in" They are dirty dirty fucking liars. EB Games doesn't order crap. The numbers in the stores are based on presales and over time sales. If something doesn't ever come in its because Corporate HQ doesn't want you to have it. Grumble. Anyways, thats all for now. New Style hits Friday I hope you all dig it. I sure do.

- Marie-Claire

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Kyle

Date: February 7, 2006 Time: 10:40 PM

Posted by Kyle

Tickle Your Brain

I have a friend who is rabid about Zombies and Zombism. Truth be told, he’s a very good friend – the best man at my wedding. And this best man believes that wherever he lives should be essentially zombie proof. He has a Survival Guide of all things. So when something like Urban Undead comes along you can understand that he would devote considerable time and energy to this cause. You can understand that only, of course, if there was pity in your heart for my poor rabid friend. I think a zombie dog bit him.

Urban Dead, however, is an interesting concept, but one that, alas, fails in my eyes. There is no gradient of progress in this game. Either you are able to leap the hurdle or you constantly attempt the bar. Once you have made the bar (either through incessant dedication or consistent new characters) you find that each subsequent bar is easier and passes faster than the bar before it. It’s like drinking on Electric Avenue. You drink more at the first bar than at any subsequent bar you go to. You may travel the entire length of the Avenue of Alcohol wind up broke and wasted by the end of the night. So, too, may you stumble blindly about in Urban Dead, broken and wasted by the end of the night. Electric Avenue only serves to get you drunk. There is no variance to the street. You are not offset by interesting eateries, strangely closed day-time stores or even dens of inequity (well, at least not anymore). So, too, is Urban Dead. In order to attain level 2 you must do the same things you did to attain level 1. You do not do different things in the game. There are no quests to be upheld or NPC’s to wage war against. There are only hastily cobbled together car hoods or pieces of desks to throw up against the door to increase the difficulty of the zombie attempting to breach the shore and sample your cerebellum.

I enjoyed Urban Dead. You will most assuredly enjoy it as well. It just won’t hold your interest from now until the Zombies do, in truth, arise. That is, unless you were the best man at my wedding and then I do not doubt that you will be the South West Fire Captain for the next 20-odd years…. And not the sort of odd that says possibly more or less… odd as in strange, different, creepy.

Kyle

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